GFX-TUTO
Home
Cinema 4D
3Ds Max
Maya
Adobe
Adobe After Effects
Adobe Photoshop
Searching...
Menu
Home
»
3D Studio Max
» 3Ds Max – Creating Ground Explosion Particle Flow and FumeFX
3Ds Max – Creating Ground Explosion Particle Flow and FumeFX
In this tutorial, Raj Pakhare will show you how to use Particle Flow to make ground explode without using any rigid body and add dust/smoke in FumeFX.
Final Preview:
Tutorial:
Related Posts
0 comments:
Post a Comment
« Prev Post
Next Post »
Home
facebook page
visit twitter
rss feed
newsletter
Total Pageviews
…
Posts
…
Comments
…
Pageviews
0 comments:
Post a Comment